Monday 26 February 2007

Monster mums new hairdo


This is the latest hair attempt. It's based on the hair of Jim's mum! Jim is going to tweak it somemore, he's not sure about the sides.

Friday 23 February 2007

Testing 123

Today i made a test turntable of monster kid together with some of his toys so we can get a better idea of how the film will look. 3 passes were composited together to give this look, colour, depth map shadows, and global illumination passes. A 4th, z-depth, will be added later on so we can fiddle around with the focus of the camera. Youtube makes it look all grainy..booo

Monday 19 February 2007

Crane

I made a crane for the city scene

Sunday 18 February 2007

Hiccup

Work on the film went pear-shaped last week. I think we've realized just how important concept art is for a film. We clearly don't have enough of it, as we're kinda designing and making stuff up as we go along... this is not good!

We've both bashed our heads together and decided to concentrate on making the picnic scene by the end of this term. This way, we'll have both characters rigged and textured and also be able to get the look of the film nailed. Jim is plugged into a rigging tutorial right now...aren't you Jim! yess. He's also redesigned monster mums hair for the final time...no going back now. Its a lot more simple to model and is based on the haircut of Jim's neighbour apparently..nice

Tuesday 13 February 2007

Some blendshapes

meh
sad pout
worried
smug
big smile
cry 1
cry 2 snarl aweopen smile
wonky left
recovering dizzydizzy sadopen sad




Here are some blendshape tests for monster kid. Jim hasn't finished drawing all of the expressions yet, but i've had a go at creating some. Many more to follow!!

Friday 9 February 2007

The new look


After a tutorial with Alex the technical man on Tuesday, me and Jim have come up with a new look for the film. We're going to use several render passes to create the look above. I think the shadows are looking a lot better now and more cutesy. On top of this, we still have to add a depth of field pass (Z-Depth) so we can alter the focus of objects as and when required.

Toy soldiers

I've finished making some toy soldier props that Monster Kid will later flick at his mum when he becomes bored. I've made them really basic and blocky, much like Lego characters, as they're only going to be seen from a distance.

Monday 5 February 2007

Monster mum


This is the latest monster mum model. At the moment we're have trouble making her hair because of its curly design and difficulty modeling it in polygons. I think we're going to have to go back to the drawing board and give her a new hairdo.

Thursday 1 February 2007

Flowers


Here are some flowers for the countryside scene