Today I've been practicing compositing the layers that will be rendered out. This will be done in After Effects. So far we're having a colour, ambient occlusion, ray traced shadow, global/final gather, and a Z-depth pass. I think thats quite enough for one person to cope with!!
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZjL5KYDZZ68fWaqaiG5R5sRc8dZLaYddB2si_QwDaPOGffT4OZOW-fZZwEa4YNefvUF2Ya1DIkeR-7meO2M019ukG8HU8T8A1yV3xteXvTSw0pGuCy51MCNLxZuErOuf6_jw9RTqKCn4/s320/blog_02.jpg)
Colour pass
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7-R3xhMcUwgeZe7ouTXl4405RiWSuqLxy5IpZUjK5R6oJtEQNW9gSYijujrVul13cmEJUcoKKFAhbT_UV412M-LWloPtTdugJ_bh6isun2XGTsSyScLrOzbNWClIqy8A4TbXa4rj2i5Q/s320/blog_01.jpg)
Ambient occlusion pass
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-895EWvhVL5sCYZ12fSqm2GdRJljs6fBiUw4PF5pUNqXf31S0IlvufJGgEqiSwFWKDNdc3wz-CbT46Zyoz9m7WFQLM3zCiQmivPZQ6NTl1gAqiX_AOfHXC1UvDXHxy1io5pWuzl23tsA/s320/blog_03.jpg)
Final gather pass
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL5wRIveJ9T8DMocJQqvbxa7heeDWYe0UKLrUXFXCh5KVTf7aCqyxl_u5cqMZ0MXhQ9t8MVjYx-hop62Cf6rIhvyClWSHh5irxUoXnWg9rFQb8JLxJc3zrGXXjiUQs8xOEiimblLNbLh8/s320/blog_04.jpg)
Raytraced shadow pass
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil-TSXukAGqI2K-L4sIx6vSOUu5y-2FEKZelbjN7fHYAXyRvc31VuISuuqOJ0CXzk-tmdeDOhs5r5WgzNQnd1nSck3coIBSJ_H-xEBId_1xA9vqfdvLvaenDVKoYi4_-vcu5XqsM8BDzc/s320/burred_shadows_00171.jpg)
The image above is of all the layers composited in After Effects. I adjusted the levels of all the shadow passes, the hue and saturation of the colour pass and added a Gaussian blur to the ray traced shadow layer. This is perhaps too blurry, but I'm liking the dreamy effect it produces.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPtneQ2WHrZQlpZgsu6808FHlxxJZ-xeXAVDJa5lttHM_z4jZMD9x7pMPpv_S6fgoWLA1_AgYu7y-m6AeAjio6-oRxT1W4XanEa9_3vyZ-_BpfCwtbduqwLnSNI6a4Ts-s1qehhcKAlKc/s320/Comp+1_00000.jpg)
I realised that I didn't have the background colour set to white. Having the background as black resulted in the shadow passes being a lot darker than they should be, particularly the final gather pass. Above is a composited image of the re-rendered passes.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNcHlj0Lc8m7P6fCR4MqcKiD157RyFbSVKeFcD2gyuCg9S7RE5jGd3kAtmGcQ7feDhbBlVxPjkUfypZFizRXjJOMocwpbtN3srbbx0vg3igvlg-wvlDudCMhM59I3EemWMpdM9F4STF84/s320/exposure_00000.jpg)
(Above) Playing with the Exposure filter in After Effects
1 comment:
Funny that the darkest object in the picture is the lightest (floating in mid air).
Get some crunchy darks under that bench so as to `anchor´ your contrasts.
Nice progress Matt. :¬)
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